Editing
Agile Methodology
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
= Agile Methodology = A set of iterative and collaborative approaches to **software development** and **project management**, emphasizing adaptability, customer feedback, and incremental delivery. == Remembering (Knowledge / Recall) π§ == Foundational terms, actors, and artifacts associated with agile practice. === Core terminology & definitions === * '''[https://wikipedia.org/wiki/Agile_software_development Agile software development]''' β A family of methods focused on iterative planning, continuous delivery, and cross-functional teamwork. * '''[https://wikipedia.org/wiki/Scrum_(software_development) Scrum]''' β A widely used agile framework structured around sprints, roles, and ceremonies. * '''[https://wikipedia.org/wiki/Kanban Kanban]''' β A flow-based method emphasizing visualization and work-in-progress limits. * '''Agile Manifesto''' β Statement of values and principles published in 2001. * '''Sprint''' β A short, time-boxed development cycle. === Key components / actors / elements === * '''Roles''' β Product Owner, Scrum Master, Development Team. * '''Artifacts''' β Product Backlog, Sprint Backlog, Increment. * '''Ceremonies''' β Daily Stand-up, Sprint Planning, Review, Retrospective. * '''Stakeholders''' β Customers, end-users, product sponsors. === Canonical models, tools, or artifacts === * '''[https://wikipedia.org/wiki/User_story User stories]''' β Brief, user-focused requirements. * '''Task boards / Kanban boards''' β Visual workflow representation. * '''Burn-down charts''' β Remaining work over time. === Typical recall-level facts === * Origin: Early 2000s, formalized by the Agile Manifesto. * Domain: Software engineering, project management. * Common examples: Scrum sprints, Kanban flow systems. ---- == Understanding (Comprehension) π == Conceptual relationships and operational foundations. === Conceptual relationships & contrasts === * Agile vs. traditional '''[https://wikipedia.org/wiki/Waterfall_model Waterfall model]''' β iterative vs. linear sequencing. * Relationship to lean thinking and just-in-time flow. * Part of broader adaptive methodologies including XP and Crystal. === Core principles & paradigms === * Continuous customer collaboration. * Emphasis on working software over comprehensive documentation. * Adaptive planning with short feedback loops. * Empowered, cross-functional teams. === How it works (high-level) === * '''Inputs''' β Product vision, backlog items, stakeholder needs. * '''Processes''' β Iterative planning β development β review β retrospective. * '''Outputs''' β Incremental features, feedback-driven backlog updates. === Roles & perspectives === * '''Product Owner''' β Prioritizes customer value. * '''Team members''' β Commit to achievable sprint goals. * '''Scrum Master / facilitators''' β Remove impediments, ensure process health. * '''Stakeholders''' β Provide ongoing feedback and validation. ---- == Applying (Use / Application) π οΈ == Concrete usage patterns and workflows. === "Hello, World" example === * Create a minimal backlog with a single user story. * Run a short planning session. * Execute a 1β2 day mini-sprint. * Demo the result and capture feedback. === Core task loops / workflows === * Groom backlog β Plan sprint β Execute β Review β Retrospect. * Daily coordination through stand-ups. * Continuous refinement based on stakeholder input. === Frequently used actions / methods / techniques === * Writing user stories (βAs a userβ¦ I wantβ¦β). * Breaking stories into tasks. * Estimating via planning poker. * Maintaining a visible board. * Running retrospectives. === Real-world use cases === * Software feature development in cross-functional teams. * Managing marketing campaign cycles. * Rapid prototyping in startups. * Complex systems requiring incremental risk mitigation. ---- == Analyzing (Break Down / Analysis) π¬ == Structure, trade-offs, and diagnostic insights. === Comparative analysis === * vs. Waterfall: flexibility vs. predictability. * vs. Lean: similar flow focus, but lean stresses waste elimination. * vs. DevOps: agile focuses on development rhythms; DevOps extends into deployment/operations. === Structural insights === * Iteration as fundamental unit of planning. * Dual-loop structure: delivery loop (sprint) + improvement loop (retro). * Dependency on empowered teams and fast feedback. === Failure modes & root causes === * Cargo-cult agile: ceremony without mindset. * Overloaded backlogs with unclear prioritization. * Excessive work-in-progress blocking flow. * Inconsistent stakeholder participation. === Troubleshooting & observability === * Monitor lead time, cycle time, throughput. * Inspect sprint burndown for volatility. * Listen for recurring impediments in stand-ups. * Use retro action items as health indicators. ---- == Creating (Synthesis / Create) ποΈ == Designing and extending agile practices. === Design patterns & best practices === * Split large stories into INVEST-compliant items. * Keep WIP low to maximize flow. * Establish clear Definition of Done. * Use lightweight documentation aligned with user needs. === Integration & extension strategies === * Combine with DevOps pipelines for continuous delivery. * Pair with lean portfolio management for strategic alignment. * Integrate UX research cycles into sprints. * Adapt ceremonies for distributed teams. === Security, governance, or ethical considerations === * Incorporate secure coding tasks within backlogs. * Ensure compliance stories are visible and prioritized. * Protect team well-being through sustainable pace. === Lifecycle management strategies === * Evolve processes through regular retrospectives. * Adjust sprint length as team maturity changes. * Migrate legacy processes incrementally to avoid disruption. ---- == Evaluating (Judgment / Evaluation) βοΈ == Assessing effectiveness and fit. === Evaluation frameworks & tools === * Team health checks and maturity models. * Velocity trends (used cautiously). * Flow metrics: cycle time, throughput, WIP. * Stakeholder satisfaction surveys. === Maturity & adoption models === * Often mainstream in software engineering. * Scaled variants such as SAFe, LeSS, and Scrum@Scale. * Barriers: organizational inertia, unclear product ownership. === Key benefits & limitations === * Benefits: adaptability, early value, reduced risk. * Limitations: requires engaged stakeholders, disciplined teams. * Weak in environments demanding fixed long-term scope up front. === Strategic decision criteria === * Choose agile when requirements evolve and feedback is frequent. * Avoid when heavy regulatory constraints require extensive upfront detail. * Consider hybrid models for mixed-context projects. === Holistic impact analysis === * Encourages transparency and autonomy. * Can reshape organizational culture toward experimentation. * Future trajectory: stronger integration with DevOps, AI-assisted planning, and continuous discovery. ---- [[Category:Software Development]] [[Category:Project Management]] [[Category:Agile Methods]]
Summary:
Please note that all contributions to BloomWiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
BloomWiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information