Editing
Post-Scarcity Economics and the End of Material Want
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
<div style="background-color: #4B0082; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;"> {{BloomIntro}} Post-Scarcity Economics and the End of Material Want is the "Study of the Abundant World"βthe investigation of the "Economic and Social Transformation" (~Late 21stβ22nd Century) that "Occurs" when "Advanced Technology" (Automation, Fusion Energy, Molecular Manufacturing, AI) "Eliminates" the "Fundamental Scarcity" of "Basic Goods" (Food, Energy, Housing, Medicine), "Rendering" "Traditional" "Scarcity-Based Economics" "Obsolete." While "Classical Economics" (see Article 136) "Studies" "The Allocation" of "Scarce Resources," **Post-Scarcity Economics** "Studies" "The Allocation" of **"Infinite Resources."** From "Universal Basic Income" and "Degrowth" to "Star Trek Replicators" and "The Meaning Crisis," this field explores "The Economy After Want." It is the science of "Abundance Management," explaining why "Eliminating Scarcity" "Does Not" "Eliminate" "All Human Problems"βand how "The New Scarcity" "Becomes" **"Meaning," "Status,"** and **"Attention."** </div> __TOC__ <div style="background-color: #000080; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;"> == <span style="color: #FFFFFF;">Remembering</span> == * '''Post-Scarcity''' β "A Hypothetical" "Economic Condition" where "Goods" are "So Abundantly Available" that the "Cost" of "Production" is "Near-Zero" and "Material Want" is "Eliminated." * '''Universal Basic Income''' (UBI) β (See Article 136). "A Policy" of "Providing" "All Citizens" with "A Regular" "Unconditional" "Cash Payment": "A Transitional Step" toward "Post-Scarcity." * '''Molecular Manufacturing''' β (K. Eric Drexler). "The Hypothetical Technology" of "Using" "Nanoscale Assemblers" to "Build" "Any Physical Object" "Atom by Atom" from "Raw Materials." * '''Automation''' β (See Article 682). "The Current" "Driver" of "Post-Scarcity": "Replacing" "Human Labor" with "Machines," "Reducing" "Production Cost" toward "Zero." * '''The Meaning Crisis''' β (See Article 699). "The" "Social and Psychological" "Challenge" that "Arises" when "Work" (A "Primary Source" of "Meaning") is "Removed" by "Automation." * '''Degrowth''' β "A School" of "Thought" (see Article 664) that "Argues" "Economic Growth" "Should" "Slow" or "Reverse" to "Protect" the "Environment": "Partially Aligned" with "Post-Scarcity" "But Not Identical." * '''The Long Tail''' β (Chris Anderson). "The Economic Shift" where "Niches" "Become" "Viable" when "Distribution Costs" "Approach" "Zero": "A Digital Precursor" to "Post-Scarcity." * '''Attention Economy''' β (See Article 670). "The Emerging" "Post-Scarcity Economy" where "Human Attention" (Not "Goods") is "The Scarce Resource." * '''Star Trek Economics''' β "A Cultural Reference" to "The Federation's" "Replicator-Based" "Society" where "Material Want" is "Eliminated" and "People Work" for "Self-Actualization." * '''Veblen Goods''' β (See Article 12). "Goods" whose "Demand Increases" with "Price" (Luxury Items): "Likely" to "Persist" even in "Post-Scarcity" as "Status Signals." </div> <div style="background-color: #006400; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;"> == <span style="color: #FFFFFF;">Understanding</span> == Post-scarcity is understood through '''Automation''' and '''Meaning'''. '''1. The "Zero Marginal Cost" Revolution (Technology)''': "The more you make, the cheaper it gets." * (See Article 682). **Automation** "Is Already" "Driving" "The Cost" of "Many Goods" toward "Zero." * "Software," "Music," and "Knowledge" are "Already" "Post-Scarce" (see Article 670). * "Fusion Energy" (see Article 589) + "Molecular Manufacturing" + "AI" "Could" "Extend" this to "Physical Goods." * "When" "Energy" is "Free" and "Robots" "Build" "Everything," "Material Post-Scarcity" "Arrives." * "Wealth" is **"Effortless."** '''2. The "New Scarcity" (Attention and Meaning)''': "We will always want what we can't have." * (See Article 715). **"Maslow's Hierarchy"** "Predicts" that "Eliminating" "Lower Needs" (Food, Shelter) "Just Reveals" "Higher Needs" (Status, Meaning, Transcendence). * In "A Post-Scarcity World," the "Scarce Resources" become **"Human Attention," "Social Status," "Unique Experiences,"** and **"Meaning."** * "The Economy" "Shifts" from "Making Things" to **"Making Experiences."** * "Value" is **"Existential."** '''3. The "Political" Challenge (Distribution)''': "Abundance doesn't distribute itself." * (See Article 699). **"Technology"** "Creates" "Post-Scarcity" "Potential," but **"Politics"** "Determines" "Who" "Gets" "The Abundance." * "Without" "Policy" (UBI, Wealth Taxes, Commons), "Automation" "Benefits" "Accrue" to "Capital Owners." * "Post-Scarcity" "For" "All" "Requires" **"Deliberate" "Political Choice."** * "Abundance" is **"Political."** '''The 'Zero Marginal Cost Society' (2014)'''': (Jeremy Rifkin). "A Detailed" "Analysis" of how "The Internet," "Renewable Energy," and **"The Collaborative Commons"** "Are Already" "Creating" "A Post-Scarcity" "Infrastructure." It proved that "Post-Scarcity" is **"Not Science Fiction"** but "An Ongoing Trend." </div> <div style="background-color: #8B0000; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;"> == <span style="color: #FFFFFF;">Applying</span> == '''Modeling 'The Post-Scarcity Transition' (Calculating 'Labor Displacement' from Automation):''' <syntaxhighlight lang="python"> def evaluate_post_scarcity_progress(automation_pct, ubi_coverage_pct, meaning_infrastructure_score): """ Models the transition to post-scarcity across three dimensions. """ # Material post-scarcity: driven by automation material_score = automation_pct # Social stability: requires UBI or equivalent stability_score = ubi_coverage_pct * 0.8 # Psychological well-being: requires meaning infrastructure wellbeing_score = meaning_infrastructure_score * 0.9 total = (material_score + stability_score + wellbeing_score) / 3 if total > 80: return f"STATUS: POST-SCARCITY ACHIEVED. (Score: {round(total, 1)}). Humanity is thriving." elif total > 50: return f"STATUS: TRANSITIONING. (Score: {round(total, 1)}). Abundance without equity or meaning." else: return f"STATUS: EARLY STAGE. (Score: {round(total, 1)}). Scarcity still dominates." # Case: High automation (80%), partial UBI (60%), weak meaning infrastructure (40%) print(evaluate_post_scarcity_progress(80, 60, 40)) </syntaxhighlight> ; Economic Landmarks : '''The 'Long Tail' ''' (2006, Anderson) β "Showing" how "Digital" "Distribution" "Already" "Creates" **"Post-Scarcity"** for "Information Goods." : '''GiveDirectly / UBI Pilots''' β (Kenya, Finland, Stockton CA). "Real-World Tests" of **"Unconditional Cash Transfers"** β "Showing" "Improved Well-being" without "Reduced Work Effort." : '''OpenAI Codex''' β (See Article 605). "The First" "AI" to "Write" "Production Code" at "Scale" β "A Harbinger" of "Post-Scarcity" in "Knowledge Work." : '''The Commons''' β (See Article 630). "Open-Source Software," "Wikipedia," "Science Commons" β "Already" **"Post-Scarcity" "Information Resources."** </div> <div style="background-color: #8B4500; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;"> == <span style="color: #FFFFFF;">Analyzing</span> == {| class="wikitable" |+ Scarcity Economy vs. Post-Scarcity Economy ! Feature !! Scarcity Economy !! Post-Scarcity Economy |- | Primary Driver || "Material Production / Labor" || "Information / Creativity / Experience" |- | Scarcity || "Food, Energy, Housing, Medicine" || "Attention, Meaning, Status, Unique Experience" |- | Work Motivation || "Survival / Compensation" || "Self-Actualization / Contribution" |- | Inequality Source || "Unequal Access to Production" || "Unequal Access to Meaning / Status" |- | Policy Focus || "Jobs / Wages / Growth" || "UBI / Well-being / Commons" |} '''The Concept of "The Veblen Persistence"''': Analyzing "The Status Game." (See Article 12). Even in "Full" **"Post-Scarcity,"** **"Veblen Goods"** β "Things Valued Precisely Because" they "Are Rare" or "Exclusive" (Handmade Art, Unique Experiences, Time With Famous People) β "Will Persist." **"Status"** is a **"Zero-Sum Game."** "No Technology" "Can" "Manufacture" **"Uniqueness."** "Scarcity" is **"Relative."** </div> <div style="background-color: #483D8B; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;"> == <span style="color: #FFFFFF;">Evaluating</span> == Evaluating Post-Scarcity Economics: # '''Distribution''': Will "Post-Scarcity" "Benefit" **"Everyone"** or "Just" "Those Who Own" "The Automation"? # '''Meaning''': (See Article 715). What "Gives" "Life" **"Meaning"** when "Work" is "Optional" and "Needs" are "Met"? # '''Ecology''': (See Article 680). Can "Infinite" "Production" be "Sustainable" on a "Finite Planet"? # '''Impact''': How will "Post-Scarcity" "Change" the **"Social Role"** of "Religion," "Art," and "Sport"? </div> <div style="background-color: #2F4F4F; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;"> == <span style="color: #FFFFFF;">Creating</span> == Future Frontiers: # '''The 'Abundance' AI Economist''': (See Article 08). An "AI" that "Manages" a **"Post-Scarcity Commons"** β "Allocating" "Energy" and "Manufacturing" "Capacity" for "Maximum Well-being." # '''VR 'Post-Scarcity' Life''': (See Article 604). A "Walkthrough" of a **"2150 Post-Scarcity City"** to "Explore" "What" "Humans Do" when "Nothing is Lacking." # '''The 'Universal' Commons Ledger''': (See Article 533). A "Blockchain" that "Manages" **"Global Post-Scarcity Goods"** as a "Commons" β "Free" to "All" with "Sustainable Limits." # '''Global 'Post-Work' Compact''': (See Article 630). A "Planetary Agreement" to "Ensure" that the "Benefits" of **"Automation"** are "Shared" "Universally," "Not Hoarded." [[Category:Arts]] [[Category:Science]] [[Category:Philosophy]] [[Category:Ethics]] [[Category:History]] [[Category:Economics]] [[Category:Sociology]] [[Category:Future Studies]] [[Category:Technology]] [[Category:AI]] [[Category:Post-Scarcity]] </div>
Summary:
Please note that all contributions to BloomWiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
BloomWiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Template used on this page:
Template:BloomIntro
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information