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Multi-Agent Reinforcement Learning
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== <span style="color: #FFFFFF;">Remembering</span> == * '''Multi-agent system''' β A system composed of multiple interacting autonomous agents, each making decisions in a shared environment. * '''Cooperative MARL''' β All agents share a common reward and must coordinate to maximize it collectively. * '''Competitive MARL''' β Agents have opposing objectives; one agent's gain is another's loss (zero-sum games). * '''Mixed (general-sum) MARL''' β Agents have partially aligned and partially conflicting objectives. * '''Centralized training, decentralized execution (CTDE)''' β The dominant MARL paradigm: train agents with access to global information, but at deployment each agent acts only on local observations. * '''Joint action space''' β The combined action space of all agents; grows exponentially with the number of agents. * '''Partial observability''' β Each agent observes only part of the global state; the Dec-POMDP framework models this. * '''Non-stationarity''' β From any agent's perspective, the environment is non-stationary because other agents are also learning and changing their policies. * '''Value decomposition''' β Methods that decompose a joint value function into per-agent components for scalable learning (VDN, QMIX). * '''QMIX''' β A cooperative MARL algorithm that learns a monotonic mixing function over individual agent Q-values. * '''MADDPG (Multi-Agent Deep Deterministic Policy Gradient)''' β A CTDE actor-critic method for continuous action spaces in multi-agent settings. * '''Communication in MARL''' β Allowing agents to send messages to each other, improving coordination. * '''Emergent behavior''' β Complex collective behaviors arising from individual agent policies without explicit programming. * '''Mean-field game''' β An approximation for very large agent populations where each agent interacts with the mean behavior of others. </div> <div style="background-color: #006400; color: #FFFFFF; padding: 20px; border-radius: 8px; margin-bottom: 15px;">
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